17 – 20 November 2019 | BCEC, Brisbane, Australia
#SIGGRAPHAsia | #SIGGRAPHAsia2019
The 12th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia
The 12th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia will take place in Brisbane, Australia at the Brisbane Convention & Exhibition Centre (BCEC). The annual event, which rotates around the Asian region, attracts the most respected technical and creative people from all over the world who are excited by research, science, art, animation, gaming, interactivity, education and emerging technologies.
For artists and scientists, SIGGRAPH Asia is a very special and unique place. It is a second home where all passions driven by computer graphics and interactive techniques converge. Be part of the experience and join the unique DREAM ZONE - connect with the SIGGRAPH Asia community, make new friends and create new business opportunities.
Ground-breaker in Data & Scientific Visualization,Internationally Recognized Computer Artist, Designer & Writer
Professor Donna J. Cox, MFA, PhD, is the first Michael Aiken Chair, professor in the School of Art and Design, Director of the Advanced Visualization Laboratory (AVL), Associate Director for Research and Education at the National Center for Supercomputing Applications (NCSA), University of Illinois at Urbana-Champaign. She’s Director of the Emerging Digital Research and Education in Arts Media (eDream) Institute at NCSA. Cox will be speaking on the “The Revolution in Geospatial Mapping”.
Leading Figure in New Media Art Since 1960’s
Jeffrey Shaw (Melbourne 1944) has been a leading figure in new media art since its emergence from the performance, expanded cinema and installation paradigms of the 1960s to its present-day technology-informed and virtualized forms. Shaw will be speaking on the “Present, Past and Present Future – The Embodied Practice of Digital Media Art”.
Award-winning virtual reality and visual effects artist Advocate of continuous education, computer graphics resource and demoscene
Inigo self-taught CG through the Demoscene and worked in industrial VR in the mid 2000s. Then he joined Pixar as a Technical Artists of procedural vegetation and landscapes, winning a VES award for his production work in "Brave". Inigo later joined the Oculus team as VFX Supervisor of VR short films, created the VR animation tool "Quill" and became its Product Manager. Inigo has written 100+ free articles on computer graphics in his website, and is also the co-founder of the computer graphics social platform Shadertoy, to which he has contributed more than 400 shaders.
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SIGGRAPH Asia 2018 exceeded all my expectations. Our RenderMan talks were overflowing, and the other speakers that I was able to see were fantastic. It was the best SIGGRAPH Asia yet!
This event brought us many interesting discussions and very relevant contacts with students and experts from various fields, such as visualization, modeling, animation and simulation.
It was a wonderful conference in a wonderful environment that not only gave me a chance to present to an excited and engaged audience, but also to provide the opportunity to learn about cutting-edge VR and special effects from a clearly talented group of people!
SIGGRAPH Asia - Doorway to Asia's Content & Technologies
SIGGRAPH Asia has been a great experience overall. This event has great potential in terms of outreach, and it is a great platform for employers to identify the right talent.
The congregation of talent at SIGGRAPH Asia is definitely worth the trip!
Brisbane Convention & Exhibition Centre (BCEC) Cnr Merivale and Glenelg Streets South Bank, Brisbane PO Box 3869 South Bank 4101 Queensland Australia
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