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Date: Tuesday, November 19th
Time: 2:30pm - 3:40pm
Venue: Mezzanine Meeting Room M5&M6


Artistic License: VR Sydney Cove circa 1800

Speaker(s):

Dr Kit Devine spent 15 years working as a 3d computer graphics and digital effects animator for film, tv and games prior to entering academia. She lectures in animation, video, digital special effects and virtual reality at the Australian National University School of Art and Design and her researcher is primarily situated in the field of Digital Heritage. Her PhD examined the importance of time to virtual heritage and user engagement in an immersive and interactive time-based virtual heritage world. She is currently involved in a number of different virtual heritage projects.

Description: Heritage visualisations are works of the cultural imaginary and this paper examines the artwork Artistic License: VR Sydney Cove ca. 1800 which foregrounds the interpretive nature of heritage visualisation. It is a re-imagining in virtual reality of A View of Sydney Cove, New South Wales, 1804, a contemporaneous print of Sydney Cove. Existing in the liminal space between accuracy and authenticity it is both art object and heritage visualisation. The dual nature of this work supports engagement with wider audiences, fostering and broadening debate at individual, institutional, academic and societal levels about the nature and role of heritage.


“Rebooting Memories”: Creating “Flow” and Inheriting Memories from Colorized Photographs

Speaker(s):

Anju Niwata was born in Hiroshima, Japan in 2001. When she was in the fifth grade, she learned about the “Nakajima district” in Hiroshima and became interested in "Inheriting the thoughts of A-Bomb survivors, hibakusha". In 2017, when collecting signatures in the Peace Memorial Park, she met Mr. Tokuso Hamai. This led to start "Rebooting Memories" project. She is working to inherit memories using new art and technology, such as a CG video and exhibitions of colorized photos. In 2018, she won the Student Award at the United For Peace Film Festival. She also co-released “Rebooting Memories" AR App.

Dr. Hidenori Watanave was Born in Oita, Japan in 1974. He is a professor at the Graduate School of the University of Tokyo. He researches the ideal way of the inheritance of the memory by information design and digital archives. He has produced digital archives such as the "Hiroshima Archive", the "Nagasaki Archive" and the “Last Movements of Tsunami Disaster Victims”. He began coloring black and white photographs by AI technologies in 2016 and has been working on "Rebooting Memories" project in cooperation with Niwata since 2018. His works were selected in ARS Electronica, Japan Media Arts Festival, etc.

Description: We explain the creation of “flow” in social media and real spaces using AI technology to colorize black-and-white stock photographs from digital archives and other locations. When visualizing the colors that the photographs should have had, the impressions of “freezing” in black-and-white photographs are “rebooted,” and viewers can more easily imagine the events depicted. This bridges the psychological gap between past events and modern daily life, sparking conversations. The “flow” generated here causes the emergence of lively communication and increases the value of information. This method can help to pass precious materials and memories of past events into the future.


Bridging Knowledge between Craftsman and Learner in Chinese Intangible Cultural Heritage through WebAR

Speaker(s):

Mr. Tan has been working in fields of cognition and interaction design and heritage research more than three years. He is a master from Guangdong University of Technology. He has been exploring Human-Computer Interaction research and design how to improve human engagement and learning, and to enhance, extend, measure human capabilities in cultural heritage areas. He has been published more than 10 papers in relevant fields (HCII, ASIAN CHI SYMPOSIUM 2019, Leonardo).

Dr. YI JI has been working in area of interactive art and personalized interaction design more than twelve years. He has been committed to promoting cultural exchanges and cooperation between China and Australia. Additionally, as an international curator, he curates three to five international new media and interactive art exhibitions every year, including Microsoft Interactive Art Exhibition (2017), OZ CHI multimedia exhibition (2016), Chinese and Western Digital Art dialogue exhibition (2018), and Seventh Space Interactive Art Exhibition (2018).

Damian Hills is a digital media developer/designer and sessional academic with interests in natural user interaction, creative collaboration and interactive narrative systems. He has worked on a wide range of projects for industries including medicine, education, government, film, and games. He holds a PhD in Human Computer Interaction that investigated the design of a collaborative interface that combines natural user interaction and support for narrative generation. Damian continues to research interaction design for education, online collaboration and the future of immersive web application technology.

Master student of Interaction Design,from Guangdong University of Technology. The main research on the application of digital technology about intangible cultural heritage. Together with the team published some papers about the interaction design and user experience in the Chinese CHI2019, HCII2019 and ASIAN CHI SYMPOSIUM 2019.

Description: The purpose of this paper is to explore new perspectives to learning Intangible Cultural Heritage (ICH) through embodied interaction with focus on learning and experience with traditional Cantonese Porcelain crafting. This research developed a WebAR application where various processes are presented through the tangible interaction of virtual porcelain represented by physical objects. The learner is able to directly interact with the plate that bridges the tangible materials and making processes of ICH utilizing WebAR. Empirical studies found that the WebAR and embodied interaction can enhance student’s tangible learning experience to transfer knowledge between craftsman and student.


Metascape: Villers Bretonneux

Speaker(s): Andrew Yip, UNSW Art & Design, Australia

Description: Metascape: Villers Bretonneux is an immersive, interactive memoryscape experienced in first-person perspective, that simulates 72 hours in real time of the 1918 First World War Second Battle of Villers Bretonneux. The work relies on multiple forms of spatial and memory reconstruction, both driven by algorithmic processes.


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