17 – 20 November 2019 | BCEC, Brisbane, Australia

#SIGGRAPHAsia | #SIGGRAPHAsia2019

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  • About Us
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      • Donna J. Cox
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      • Art Papers: Author Manuscript Guidelines
    • Birds of a Feather
    • Business & Innovation Symposium
    • Computer Animation Festival
      • Computer Animation Festival Committee
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      • Courses Committee
      • Courses Reimbursement Policy
    • Demoscene
    • Doctoral Consortium
    • Emerging Technologies
      • Emerging Technologies Committee
    • Posters
      • Posters Committee
    • Real-Time Live!
      • Real-Time Live! Committee
    • Technical Briefs
      • Technical Briefs Committee
    • Seprator (2)
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      • Post-Show Tour: QCAT
      • Post-Show Tour: University of Queensland
    • Separator
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    • Perks for Attendees
    • Information on Visa Requirements
    • Attendee FAQ
      • Business Matching Application FAQ
REGISTER ONLINE
Logo Sa2019

17 – 20 November 2019 | BCEC, Brisbane, Australia

  • About Us
    • About SIGGRAPH Asia
    • SIGGRAPH Asia 2019 Committee
    • The Organizers from Koelnmesse
    • Supporters & Partners
    • A-Z Sitemap
    • Seprator (3)
    • Programs At-A-Glance
    • Keynote Speakers
      • Donna J. Cox
      • Jeffrey Shaw
      • Inigo Quilez
    • SIGGRAPH Asia 2020
  • Attend
    • Conference
    • Conference Proceedings
    • Programs At-A-Glance
    • ACM SIGGRAPH Asia Thesis Fast Forward
    • ACM SIGGRAPH Frontiers Workshops
    • Art Gallery, Talks & Papers
    • Award Winners
    • Birds of a Feather
    • Business & Innovation Symposium
    • Computer Animation Festival AT, ET & Talks
    • Courses
    • Demoscene Party & Talk
    • Doctoral Consortium
    • Emerging Technologies Presentations & Talks
    • separator
    • Featured Sessions
    • International Resources Committee Sessions
    • Keynote Sessions
    • Networking & Key Events
    • Posters Gallery & Presentations
    • Real-Time Live!
    • Technical Briefs
    • Technical Papers
    • VR Theater
    • Workshops
    • XR Presentations & Talks
    • separator 2
    • Exhibition
    • Visit Exhibition
    • Exhibitor Talks
    • Hiring at SIGGRAPH Asia 2019
    • Institutions at SIGGRAPH Asia 2019
    • Information & Planning
    • Mobile App & Business Matching
      • Business Matching Application FAQ
    • Information for Presenters
    • Attendee Advisory
    • Scam Alert
  • Submissions
    • ACM SIGGRAPH Asia Thesis Fast Forward
    • Art Gallery / Art Papers
      • Art Gallery Committee & Art Papers Jury
      • Art Papers: Author Manuscript Guidelines
    • Birds of a Feather
    • Business & Innovation Symposium
    • Computer Animation Festival
      • Computer Animation Festival Committee
    • Courses
      • Courses Committee
      • Courses Reimbursement Policy
    • Demoscene
    • Doctoral Consortium
    • Emerging Technologies
      • Emerging Technologies Committee
    • Posters
      • Posters Committee
    • Real-Time Live!
      • Real-Time Live! Committee
    • Technical Briefs
      • Technical Briefs Committee
    • Seprator (2)
    • Technical Papers
      • Technical Papers Committee
      • Reviewer Instructions
      • Ethics Of The Review Process
      • Review Form
    • XR
      • XR Committee
    • Student Volunteers
      • Student Volunteers Committee
    • Online Submission System
    • Notice To All Contributors
    • Information For Presenters
      • Speaker Preparation
      • Speaker Preparation & Practice Session Booking Forms
      • Speaker Room Equipment
      • Slide Preparation
      • Equipment Insurance
    • Recognition Benefits
    • Submission Information
  • Exhibition & Sponsorship
    • Facts & Figures
    • Exhibition Brochure
    • Exhibitor Advisory
  • Volunteer
    • Student Volunteers
    • Anti-Harassment Policy
  • Press
    • Media Accreditation
    • Press Room
    • Supporting Media Partners
    • Media Images & Conference Photos
    • Trailers And Preview Videos
    • Logo & Guidelines
  • Reg & Travel
    • Registration Categories & Fees
    • General Information
    • Venue
    • About Brisbane
    • Discover Brisbane
    • Pre- & Post-event Tours
      • Post-Show Tour: QCAT
      • Post-Show Tour: University of Queensland
    • Separator
    • Preferred Hotels
    • Perks for Attendees
    • Information on Visa Requirements
    • Attendee FAQ
      • Business Matching Application FAQ
REGISTER ONLINE

#SIGGRAPHAsia | #SIGGRAPHAsia2019

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Institutions at SIGGRAPH Asia 2019

Ritsumeikan University College of Image Arts and Sciences / Graduate School of Image Arts

Ritsumeikan University College of Image Arts and Sciences / Graduate School of Image Arts
56-1 Toji-in Kitamachi, Kita-ku
Kyoto 603-8577 Japan

Deadline:
College of Image Arts and Sciences:January 6, Monday – January 22, Wednesday
Graduate School of Image Arts: January 3, Friday – January 17, Friday

Institution Profile:
Located in the heart of Kyoto, College of Image Arts and Sciences, Ritsumeikan University is an educational institution helping students aim for an understanding on how to produce a variety of media, including film, CG animation, video games, media arts, virtual reality, human interface, content business, archiving and digital interactive entertainment. Having the strength of academic-industry collaborations, many of our faculty members are from media-related industries. As such, we can introduce a variety of previously developed media related products.

Regarding the Graduate school of Image Arts, to cultivate the ability to comprehensively and structurally analyze, and flexibly examine with a multifaceted perspective, the ever-diversifying and expanding world of image arts within the comprehensive environment of Ritsumeikan University. Rather than cultivating learners with a narrow scope of expertise and skills focused on a specific field, to develop a multifaceted perspective and acquire a high expertise complete with skills, abilities and knowledge that can be applied to a wide range of uses, and the ability to responsively adapt to changes replete in the culture of visual arts.

Contact Details:
Professor Toshikazu Ohshima / Masako Ishihara
ritseizo@st.ritsumei.ac.jp

Application Weblink:
Access more information on our graduate courses here and undergraduate school here

School of Visual Arts (SVA)

SVA MFA Computer Arts - Call for Applications 2020
School of Visual Arts (SVA)
209 East 23rd St
New York, NY 10010

Deadline:
January 15, 2020

Institution Profile:
The SVA MFA Computer Arts department invites applications to join for the fall 2020 academic year. Our fields of study include fine art, motion graphics/2D animation, and 3D animation/VFX. The SVA MFA Computer Arts Department emphasizes creative experimentation and a multidisciplinary approach to making art with computers and emerging technologies. Through art this STEM degree major is dedicated to producing digital artists of the highest caliber, and guides each student in the development of a personal artistic style in a course of study that is individually tailored to meet their needs. Students come from around the world to study in this two-year, 60-credit MFA degree program, which has distinguished itself with nine Student Academy Awards.

If you have any questions or would like to schedule a tour, please contact us directly at mfaca@sva.edu or call 212.592.2778.

Application Weblink:
Access more information on our graduate courses here

UNSW Sydney | Art & Design

UNSW Sydney | Art & Design
Paddington, New South Wales, Australia

Deadline:
30 November for Term 1, which starts 17 Feb 2020
31 March for Term 2, which starts 1 June 2020

Institution Profile:
UNSW Art & Design is recognised as one of the world’s leading art and design schools, with an outstanding record for producing critically acclaimed artists, designers and media creators. Leading Australia with a focus on media innovation and emerging technologies, our approach is interdisciplinary, advancing tradition and challenging existing thinking. At UNSW Art & Design we foreground experimentation and exploration, fostering collaboration across science, engineering, the humanities and social sciences. We have initiated pioneering projects in immersive interactive environments, visualisation, robotics, art, and Indigenous knowledge. We are here to announce the launch of our new Masters and Graduate Certificate in Visualisation, Simulation and Immersive Design.

Contact Details:
Associate Professor Simon McIntyre
s.mcintyre@unsw.edu.au

Application Weblink:
Access more information on our graduate courses here
Click on the short courses, Graduate Certificate or Masters links to lead to application process

UTS Animal Logic Academy

UTS Animal Logic Academy - Call for Applications 2019/2020
UTS Animal Logic Academy
622-632 Harris Street, Ultimo NSW 2007
Or PO BOX 123, Broadway NSW 2007

Deadline:
Domestic student application deadline: 3rd January 2020
International student application deadline: 27 September 2019

Institution Profile:
UTS Animal Logic Academy is a world class digital-production education centre that offers an accelerated, industry-focused Master of Animation & Visualisation as well as postgraduate research opportunities. Graduates of UTS ALA have gone on to work at Animal Logic, Flying Bark, Method Studios, Mill Film, MPC, Double Negative and many others.

If you are interested or have any questions, please contact us directly at animallogicacademy@uts.edu.au

Application Weblink:
Access more information on our graduate course here

Wellington ICT Graduate School, Victoria University of Wellington

Wellington ICT Graduate School, Victoria University of Wellington
Our Master of Design Technology is taught out of the Miramar Creative Centre (a partnership with Miramar Creative among the Weta group buildings) at 133 Park Rd, Miramar, Wellington 6022, New Zealand.

Three of our programmes (Master of Software Development, Master of User Experience Design and Master of Professional Business Analysis) are taught at NEC House at 40 Taranaki Street, Te Aro, Wellington 6011, New Zealand.

Deadline:
Applications are open for the 2020 intake on a rolling basis until the programmes start. Our Master of Design Technology starts in March 2020 and our other programmes start in July 2020.

Institution Profile:
We’re a joint initiative between Victoria University of Wellington, Whitireia New Zealand and Wellington Institute of Technology (WelTec) to help kick-start people into Wellington’s thriving technology industry.

Our one-year Master programmes were created with input from the industry and are designed to build upon people’s existing talents and skills, providing hands-on experience and real world projects.

We create direct pathways from education into employment whilst building connections between tertiary education providers and high-tech firms. We deliver relevant and diverse programmes with project and team based learning to fill the growing technology industry’s needs.

We have six unique Master-level programmes. One is our Master of Design Technology which builds upon the existing digital media skills students have acquired in an undergraduate degree. Students will learn industry leading software and techniques from our experienced lecturers to tell stories with visual effects (VFX), gaming, animation, and extended reality (XR). We have connections with and are supported by organisations like Weta Digital and SideFX.

We, also, have conversion programmes where you can change careers or upskill into a new area. Our Master of Software Development is one of these, our respected lecturers teach students core programming skills and concepts before allowing them to apply them typically in paid internships where they work on real-world projects with local businesses.

Contact Details:
0800 935 542 (0800 WELLICT) or hello@wellingtonict.ac.nz

Application Weblink:
Access more information on our graduate programmes here

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