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Date: Sunday, November 17th
Time: 4:00pm - 5:00pm
Venue: Plaza Meeting Room P1


Developing digital humans and understanding the value they can add in a digital-first world

Speaker(s): Nick Sokolich, UneeQ, Australia

UneeQ’s Head of Sales Nick Sokolich specialises in matching the needs of incredibly complex enterprise clients to technology solutions that impact positively, immediately and effectively on their customer experience. Previous Channel Manager for Zeacom, Nick is passionate about enterprise technology solution. He has led the deployment of UneeQ’s Intelligent Digital Human Platform to several of the world’s largest enterprises, including UBS and Vodafone. The Platform is a next generation interface that combines the best customer experience influencers from both man and machine, embodying the brand of an organisation and creating significant value through emotional connection, personalisation and consistency with end-users (something that has not been able to be achieved through digital channels previously).


Innovative technology for Virtual Idol and its exploration in commercialization

Speaker(s): Yang Xiaoxuan, iQiyi, China

Yang Xiaoxuan, Vice President of iQIYI, begins her career in animation management and investment from 2011. She has produced many high level original Chinese animation series. Her latest work as the producer is the first virtual idol label in China: RiCHBOOM.


Monetizing Virtual Human and Characters - Panel Discussion

Speaker(s): Michael Liang, Silkroad Visual Technologies Co., Ltd, Taiwan

With over 20 years in the computer graphics and computer vision, cloud computing and online learning industry, Mr. Liang is an senior entrepreneur and investor. He was born in Taiwan, but is currently based in Shenzhen, China. He has an Executive MBA degree from China Europe International Business School (CEIBS). Michael joined Silkroad Digital Vision Group (SHE:300556) at 2013, which is listed on the Shenzhen Stock Exchange, as one of its partners. He oversees RAYVISION Inc., a subsidiary of Silkroad, as president of the company, headquartered in Shenzhen, China. The company is a global pioneering visual cloud computing brand that provides elastic CPU as well as GPU supercomputing power for CG visual effects and animation productions for film, TV, VR, theme park, online video and various industries. RAYVISION Inc, supports over 40,000 users from over 40 countries around the globe. Michael builds partner networks with top-tier players in the field: Beijing Film Academy, Alibaba Group, Tien-He II super-computing center, Foxconn Group, and Intel Capital funded online CG communityCgtrader.comto boost their global business development. A passionate technology evangelist, Mr. Liang has presented at several leading conferences, where he shares his opinion and insight with industry leaders and talents. Through business partnerships, he aims to build a common vision and shared values among giant enterprises, academic institutions, small and medium companies to build valuable eco-systems. On a personal level, he is a maker, a fan of ancient Greek and Roman history, visual arts, musical, jazz and travel.


Rise of the market of digital human and virtual beings

Speaker(s): Eiji Araki, GREE, Inc., Japan

Eiji Araki is a senior vice president at GREE, Inc., in charge of game business and VR live entertainment business specializing in the virtual YouTuber (VTuber). After co-founded several startups and after the sale of these businesses he joined GREE as its fourth employee in 2005. After leading product management of GREE’s PC-based and mobile social networking services, he developed and led teams of its first social games that after turned to be billion dollars core business of the company. He also founded and led GREE's first oversea subsidiary GREE International, Inc. in San Francisco and created several top grossing mobile games in the west before being promoted to Board of Directors in 2013. Eiji graduated with a bachelor's degree in environment and information studies from Keio University in 2005.


Virtual Robots and their role in the Workforce

Speaker(s): Marcus L. Endicott, MetaGuide, Australia

Marcus L Endicott recently completed a Master’s dissertation on virtual human systems, after working many years with dialog systems. He spent two years in Bangalore (Bengaluru, Karnataka) working on chatbot projects, and remains actively involved as moderator of the 450+ member Chatbot Developers Bangalore Facebook group as well as co-organizer of the 2100+ member Bangalore Robotics Meetup. Endicott has written and published four books, including the first book about travel information on the Internet in 1994, The Electronic Traveler. He was born in Australia of American parents, and educated in Switzerland.


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